Preview Mode Links will not work in preview mode

Sep 11, 2018

In which we talk about running horror games.  Our perspectives on what it takes to make a really good horror game, some useful tools and tips, and things to watch out for.

- Horror Scenes vs Horror Campaigns

- Laying the Groundwork / Player Buy-In

- What *is* a "Horror Game"?

- Be Up-Front, or Count on Players to Pick...